Takra Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Farmer does. His white hair is greasy and uncared for. His blue eyes peer out from beneath his wide-brimmed yellow hat.
Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Takra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Half-Orc compassion; and expand his business
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic, Sylvan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Chrysoberyl (70 gp). Tiger eye turquoise (16 gp). Banded agate (16 gp).
Flame Running, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His yellow fur is drawn into a tight pony tail with a card scrunchie. His eyes are likewise yellow.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Flame does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. Recently the stress of being a Painter has made it difficult for him to sleep.
Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Depressed, Insomniac. Bonds: Rich, Military, Job. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Edge Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a yellow vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His fur is yellow and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Edge hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Fargrim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His white hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a slaver, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has achieved small success as a Merchant.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Ugly. Bonds: Slave, Job, Mentor. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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