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NPC Generator

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Advanced [show]


Damakos Muse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His long blue hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. Through the years after Damakos was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Damakos's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Damakos and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Hedonist, Depressed. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Damakos Muse, Male Tiefling Adept 2
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Infernal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 260 gp.


Social Check DCs


Randal Bentham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears yellow cloth garments or leather armor. His red hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Randal hails from a village terrorized by goblins. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by goblins. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He has passion for adventuring and risk; and someone believes him a fraud

Ideals: Disciplined, Joker. Bonds: Enemies, Military, Adventurer. Occupation: Marshal

Voice: French accent

Attributes [hide]

Randal Bentham, Male Human Warrior 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. Pink pearl (100 gp).


Social Check DCs


Elaim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He keeps his silver hair in a flapper bob. He has amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Bonds: Job, Rich, Mentor, Family. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Elaim Fallack, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)14 (+2) 18 (+4)9 (-1)
Skills Animal Handling +6, Persuasion +1
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Mantus Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blue hair is braided into rings. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of dire rats once and for all.

History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered dancing. He has built up a small fortune and can afford his own way.

Motivation: He would like to get married and retire; and he has a crush on the local mason

Ideals: Artistic. Flaws: Depressed. Bonds: Enemies, Rich, Has a crush. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Mantus Fascination, Male Tiefling Commoner 4
Medium (6'7") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 12 (+1)17 (+3)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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