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NPC Generator

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Advanced [show]


Five Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a grey suit. His fur is greying and his face has many wrinkles. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Five was raised in a hard working conservative environment. Through the years after Five was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Five's mother didn't care for him much, and the feeling was mutual. He has worked as a Apothecary like his mother before him.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Secretive, Antagonistic. Bonds: Job. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Five Of Ivory, Male Tabaxi Aristocrat 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4

Possessions: Peridot (40 gp).


Social Check DCs


Emerald Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses in brown turtlenecks beneath a green coat with white slacks. His whole body is exceptionally muscular. He keeps his long white fur kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. He moved out east to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and he desires power and/or immortality

Flaws: Selfish. Bonds: Immigrant, Adventurer, Rich, Criminal record. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Emerald Thunder, Male Tabaxi Bard 9
Medium (5'4") Tabaxi, True Neutral (CR 9)
Armor Class 15
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)21 (+5) 13 (+1)9 (-1) 13 (+1)18 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Godfrey Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is braided into rings. His hazel eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of western immigrants he idolized his father. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends; and to prove his worth to the world

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Adventurer, Immigrant. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Godfrey Koehlanna, Male Half-Elf Paladin 11
Medium (4'11") Half-Elf, True Neutral (CR 11)
Armor Class 13
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2100 gp. Silver chalice with lapis lazuli gems (170 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (1400 gp).


Social Check DCs


Charles Hastings, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears blue leather gloves, a blue jacket, and tight pants, and his gloved hand is found clutching a shortspear. His auburn hair is long and unkept. He has a dull look in his green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Charles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, Antagonistic. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Charles Hastings, Male Human Adept 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 4 Antitoxin.


Social Check DCs

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