Mozikth Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his silver crest up. His thin eyebrows rest above his beady red eyes.
Personality: A skeptical and narcissistic man, Mozikth's first love is himself. His second love is also himself. He receives visions of the future at random moments
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Religious, Enemies. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 9)
Armor Class 14
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 15000 sp. Blue quartz (7 gp). Brown-green garnet (160 gp). Blue quartz (7 gp). Golden yellow topaz (700 gp). Jade (160 gp). Black pearl (700 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oppleby Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. With a patchy blonde beard and wild blonde hair. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is a font of random trivia from the lore and stories he has discovered
History: Oppleby was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp. Silver pearl (120 gp). Freshwater pearl (12 gp). Bloodstone (20 gp).
Bûth Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears white painted combat armor at almost all times, and a wedding ring on his right hand. He wears a broad hat to cover his moderate length chestnut hair. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: In love. Occupation: Knight
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 32 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Orc, Gnome, Celestial
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1100 gp. Blue quartz (10 gp). Star rose quartz (50 gp). Moss agate (10 gp). Obsidian (10 gp). Rhodochrosite (10 gp). Chrysoberyl (160 gp). 1 Minor magic item.
Uraim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His auburn hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his father. Uraim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Joker, Fighting. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!