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NPC Generator

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Advanced [show]


Frouse Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy golden hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He also hits on women, regardless of circumstances.

History: Frouse hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he feels kind of lost in life

Flaws: Shy, Depressed. Bonds: Rich, Has a crush, Enemies, Job. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Frouse Horcusporcus, Male Gnome Bard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Morkral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His silver hair is lengthy and is close to two feet long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: The child of southern immigrants he idolized his father. A freak accident while working with his Barkeep father left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To be a Barkeep again; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Immigrant, Criminal record, Job. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Morkral Bloodkith, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp.


Social Check DCs


Beiro Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long white beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Beiro Estevan, Male Half-Elf Monk 10
Medium (4'9") Half-Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 17 (+3)12 (+1)
Skills Athletics +6, History +7
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Druidic, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +7

Possessions: 1000 gp. Rock crystal (50 gp). Amber (130 gp). Bloodstone (50 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with top hat. His fur is cut close to his head. His eyes are blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. He worked as a nervous Spice Merchant and found it very stressful. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Athletic. Bonds: Adventurer, Poor, Job. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Shadow Fang, Male Tabaxi Warlock 7
Medium (5'11") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Onyx (80 gp). Aquamarine (500 gp). Eye agate (12 gp).


Social Check DCs

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