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Advanced [show]


Trynnicus Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Fortune-teller. His crest, while still mostly bronze, has prominent grey streaks. His eyes are likewise red. His teeth are white and perfect.

Personality: Eccentric and domineering, Trynnicus will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trynnicus was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Extrovert, Persistence. Bonds: Attractive, Slave, Adventurer, Has a crush. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Trynnicus Umbyrphrael, Male Dragonborn Bard 16
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 79 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 19 (+4)13 (+1)
Skills Athletics +7, Deception +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: 400 pp. Solid gold idol (200 gp). Jeweled gold crown (7000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Golden circlet with four aquamarines (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Gold music box (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Silver chalice with lapis lazuli gems (100 gp). Cloth of gold vestments (100 gp). A small bag of saffron. (100 gp). Golden circlet with four aquamarines (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Tharivol Nailo, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white coat over a blue low-cut shirt, and a deerstalker hat upon his head. His black hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Tharivol is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Family, Mentor. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Tharivol Nailo, Male Elf Monk 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dalgal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor, and he perpetually has his spear ready. His red hair is braided into rings. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses divination through singing.

History: Dalgal was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He inherited the family business which he has now maintained for 7 years.

Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption

Ideals: Fighting, Gifted. Bonds: Criminal record, Attractive, Job, Religious. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Dalgal Lutgehr, Male Dwarf Warrior 4
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kyle Branson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. His necromantic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Kyle Branson, Male Human Fighter 2
Medium (5'6") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs

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