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NPC Generator

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Advanced [show]


Manfred Brady, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair and beard is wavy and long. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Manfred Brady, Male Human Paladin 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs


Right-Handed Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Detective uniform. His lavender fur is heavily combed to the right. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Extrovert. Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Right-Handed Of Wine, Male Tabaxi Bard 5
Medium (6'5") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: A delicate silver chain set with a tourmaline (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Minor magic item.


Social Check DCs


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his blonde hair down. His violet eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Adrik lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Philantrophist. Flaws: Ugly, Insane. Bonds: Family. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Adrik Holderhek, Male Dwarf Monk 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 10 (+0)9 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Abyssal, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. White pearl (70 gp).


Social Check DCs


Krimmon Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly blonde, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Krimmon was born with his father's beautiful face. Cursed with unlife at a very young age, Krimmon has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Krimmon Quickstep, Male Halfling Aristocrat 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 25000 cp. Blue sapphire (800 gp). 1 Minor magic item.


Social Check DCs

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