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NPC Generator

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Advanced [show]


Fargrim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his trident. He is bald on top and has large black tufts of hair around his ears. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Fargrim Helcral, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 15 (+2)9 (-1)
Skills Athletics +7, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Goblin, Giant, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6

Possessions: 1000 gp. A necklace of small pink pearls (5000 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Jeweled electrum ring (4000 gp). Gold music box (1000 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp).


Social Check DCs


Clerebold Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. He wears a top hat to cover his moderate length golden hair. His brown eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical, Artistic. Flaws: Shy, Antagonistic. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Clerebold Braxton, Male Human Warrior 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 15 (+2)16 (+3)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fonkin Offund, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and dresses like a well dressed Gardener does. His hair is silver and curly. His fierce hazel eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Fonkin grew up listening to his mother's many stories. Through the years after Fonkin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Fonkin's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Flaws: Impulsive, Antagonistic. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Fonkin Offund, Male Gnome Cleric 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1600 sp. Onyx (70 gp). Zircon (70 gp). Red garnet (120 gp).


Social Check DCs


Beast Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His fur is red and curly. His hazel eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He struck the Locksmith job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable. Flaws: Greedy, Disease. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Beast Of Ale, Male Tabaxi Cleric 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs

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