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NPC Generator

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Advanced [show]


Tûmûg Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Tûmûg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Attractive, Military, Rich, Immigrant, Criminal record. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tûmûg Bentham, Male Half-Orc Ranger 2
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp. 1 Half-Plate.


Social Check DCs


Baern Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely tan suit with brown socks and a vest with buckled shoes. He wears his golden hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Dwarven compassion; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Selfish, Racist. Bonds: Attractive, Enemies, Military. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Baern Rumnaheim, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aust Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. His silver hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Insomniac, Mundane. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Aust Hanali, Male Half-Elf Fighter 4
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Jasper (50 gp). Red garnet (90 gp). Red spinel (90 gp). Black opal (1200 gp). 1 Minor magic item.


Social Check DCs


Immeral Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Apothecary, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His brown hair is still thick. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Apothecary. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Addict, Antagonistic, Forgetful. Bonds: Job. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Immeral Wing, Male Half-Elf Barbarian 3
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Athletics +4, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 2 Antitoxin. 4 Tanglefoot bags.


Social Check DCs

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