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NPC Generator

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Advanced [show]


Igden Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His auburn hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Cook, but he got bored and became a Mason. He then took over the family business and is one of the better Mason for hire.

Motivation: To prove his worth to the world; and wants a kiss

Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Has a crush, Job. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Igden Glittergem, Male Gnome Barbarian 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)11 (+0) 18 (+4)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. 2 Smokesticks.


Social Check DCs


Erky Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue shirt with thin black vertical stripes and brown pants. He wears a top hat to hide his balding. His gray eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Justice. Bonds: Religious, Criminal record, Slave, Military. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Erky Pingun, Male Gnome Adept 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)18 (+4) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Draconic, Elven, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp.


Social Check DCs


Halimath Firahel, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is cut short with large spiked bangs in the front. His eyes are green and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Terse, Insane. Bonds: Criminal record, Adventurer. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Halimath Firahel, Male Elf Cleric 13
Medium (4'8") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 54 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)15 (+2) 14 (+2)18 (+4)
Skills Nature +6, Persuasion +8
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 4000 gp. Obsidian (8 gp). Onyx (70 gp). Eye agate (8 gp). Malachite (8 gp). Black pearl (300 gp). Blue-white diamond (2000 gp). Red-brown spinel (70 gp). Jade (70 gp). Chrysoberyl (70 gp). Moss agate (8 gp). Zircon (70 gp). Freshwater pearl (8 gp).


Social Check DCs


Barendd Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Barendd grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Barendd Helcral, Male Dwarf Ranger 7
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 9 (-1)7 (-2)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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