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NPC Generator

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Advanced [show]


Alvyn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his trident ready. He has done his best to style his black hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Alvyn Lingenhall, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 18 (+4)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Masterwork Light wooden shield.


Social Check DCs


Sindri Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears blue trousers with yellow and black striped suspenders. He wears various colorful collared shirts. He has moderate length silver hair. His green eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich eastern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He desires power and/or immortality; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Cynical. Bonds: Rich, Criminal record, Adventurer. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Sindri Lingenhall, Male Gnome Ranger 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a green and brown robe with the hood down. He is muscular with a powerful set of arms. With a patchy chestnut beard and wild chestnut hair. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. Orsik was born on a far southern plains where he grew up under the tutelage of his mother, an expert Performer. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Philantrophist. Bonds: Religious, Rich, Immigrant, Job. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Orsik Dankil, Male Dwarf Wizard 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 56 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Arcana +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 300 pp. Golden pearl (120 gp). Chrysoberyl (120 gp). Obsidian (12 gp). Sardonyx (30 gp). Hematite (12 gp). Carnelian (30 gp). Golden yellow topaz (700 gp). Brown-green garnet (120 gp). Eye agate (12 gp). Moonstone (30 gp). 1 Minor magic item.


Social Check DCs


Hupe Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered violet stockings. He is portly but not overly obese. His hair is cut close to his head. His brown eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Hupe will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Hupe grew up listening to his mother's many stories. He found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert, Logical. Bonds: Adventurer, Rich. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Hupe Nimblefingers, Male Halfling Adept 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Gnome, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 800 gp.


Social Check DCs

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