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NPC Generator

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Arannis Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His eyes are a pleasant blue.

Personality: Arannis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Arannis took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Extrovert, Gifted. Flaws: Secretive. Bonds: Poor. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Arannis Floshem, Male Elf Commoner 2
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 12
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Vonbin Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered brown stockings. He is physically well-built. His chestnut hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Vonbin began to lead the lost caravan. Some 7 years later his spouse died after the birth of his son. Heartbroken, Vonbin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, In love. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Vonbin Thrahak, Male Dwarf Druid 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 63 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654433200

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He keeps his blonde hair in a pixie cut. His gray eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He was born in the south, but his parents moved at a very young age to the west. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Persistence. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Dworic Silverstone, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp.


Social Check DCs


Kairon Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His blue hair is braided into rings. His silver unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of drow once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Kairon has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he wants revenge against drow

Flaws: Disease, Shy, Insomniac. Bonds: Attractive, Enemies. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Kairon Gluttony, Male Tiefling Cleric 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)17 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 60 gp. Brass mug with jade inlays (200 gp).


Social Check DCs

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