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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kelter Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his greataxe. His golden hair is cut jaggedly and amateurishly. His eyes are brown and beady.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east to a Performer, Kelter learned a great deal about his mother's area of expertise. A gifted student he started as a Assassin, but he got bored and became a Performer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Kelter Goldfound, Male Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Chem Revile, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Tiefling conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Persistence, Pacifist. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Chem Revile, Male Tiefling Ranger 1
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)13 (+1) 16 (+3)20 (+5)
Skills Intimidation +7, Stealth +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs


Hugh Elton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He has wavy white hair. His gray eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Engraver, Hugh learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Terse. Bonds: Attractive, Immigrant, Job. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Hugh Elton, Male Human Warlock 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 14
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Persuasion +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Elven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 2000 gp. Jeweled gold crown (5000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Acton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with small hat, he is not a threatening figure. He sports a flattop hair cut. His fierce brown eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: Gunter was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and to protect his home

Ideals: Gifted. Bonds: Family, Rich, Guardian. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Gunter Acton, Male Human Fighter 6
Medium (5'9") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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