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NPC Generator

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Advanced [show]


Clerebold Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His red hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Disease, Addict, Fearful. Bonds: Attractive. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Clerebold Hackney, Male Human Warlock 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Obsidian (10 gp). 1 Banded mail.


Social Check DCs


Mordai Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of maces on his belt, each one with a topaz on the hilt. He keeps his blue hair in a flapper bob. His eyes are red and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting, Passionate, Athletic. Flaws: Mundane. Bonds: Religious. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Mordai Malevolence, Male Tiefling Monk 16
Medium (6'2") Tiefling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 16 (+3)16 (+3)
Skills Acrobatics +7, Athletics +7
Senses Passive Perception 13
Languages Common, Goblin, Auran, Terran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7

Possessions: 3000 gp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Shadow On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His beige fur is kept up in a ponytail inside a small hat. His skin is flawless and his copper eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Shadow is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Shadow lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Ideals: Entrepeneur. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Shadow On the Water, Male Tabaxi Adept 10
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Gold music box (3000 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his long golden hair kept up in a rat tail. His skin is flawless and his brown eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a island tribe. Through the years after Dondon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dondon's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Rich, Attractive, Family, Adventurer, Nature. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dondon Elderberry, Male Halfling Fighter 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Sardonyx (40 gp). Star rose quartz (40 gp).


Social Check DCs

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