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NPC Generator

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Advanced [show]


Bertram Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His brown hair is thinning but still full. His gray eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Spice Merchant soon after.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Military, Job, In love. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Bertram Azzo, Male Half-Elf Commoner 4
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Gubu Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a violet scarf. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his blonde hair up in a very large beehive style do. He has several tiny amethyst earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the north. After coming to the age of reason, Gubu took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Gubu Burton, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 280 gp.


Social Check DCs


Anverth Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut short with large spiked bangs in the front. His gray eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east to a Banker, Anverth learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer, Nature, Job. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Anverth Albaratie, Male Gnome Adept 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Orc, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 70 pp.


Social Check DCs


Morgran Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a Stetson hat to cover his moderate length blonde hair. His eyes are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Persistence, Fighting. Bonds: Rich, Immigrant, Adventurer, Military. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Morgran Daerdahk, Male Dwarf Monk 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 2000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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