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NPC Generator

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Advanced [show]


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He sports a long silver beard, and similarly colored long hair. He has violet eyes.

Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted druidic powers by his dying brother.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Insane. Bonds: Rich. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Trym Bradly, Male Human Rogue 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Richard Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His black hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Half-Elves. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Richard Loccisano, Male Half-Elf Warlock 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 17 (+3)15 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 600 gp.


Social Check DCs


Aramil Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is kept up in a ponytail inside a broad hat. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Shoemaker, Aramil learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Poor, Enemies, Job. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Aramil Woods, Male Half-Elf Barbarian 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Tourmaline (150 gp). 1 Silk rope.


Social Check DCs


Immeral Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and wears rags and sports a simple walking cane. He sports a flattop hair cut. His fierce gray eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: Born in the west to a Performer, Immeral learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Job, Criminal record, Adventurer. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Immeral Lathalas, Male Half-Elf Cleric 4
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 3000 cp. 1 Magnifying glass. 1 Good lock. 1 Crowbar.


Social Check DCs

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