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NPC Generator

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Advanced [show]


Broce Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Shepherd uniform. His skin is fair and his fingers are delicate and long. With a patchy white beard and wild white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with a spirit at a very young age, Broce has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Shy, Disease. Bonds: Job, Nature, Slave. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Broce Wildwander, Male Gnome Commoner 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 40 pp. Citrine (80 gp). Golden yellow topaz (300 gp). 1 Bullseye lantern. 1 Crowbar. 1 Magnifying glass.


Social Check DCs


Dreali Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His brown hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Dyer, who enjoyed hunting, Dreali was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a crush on the local Dyer; and to settle down with his crush

Ideals: Philantrophist, Justice. Flaws: Shy. Bonds: Nature, Has a crush. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dreali Ilphelkiir, Male Elf Commoner 12
Medium (4'9") Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 31 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 3000 gp.


Social Check DCs


Roge Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He wears a top hat to hide his balding. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Roge isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He uses divination through singing.

History: Gifted from a young age, Roge studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Roge Jamjar, Male Halfling Bard 16
Small (3'4") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 89 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +6, Deception +7
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: 8000 gp. Gold and topaz bottle stopper cork (300 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Solid gold idol (500 gp).


Social Check DCs


Wiggens Welber, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has a white handlebar mustache and slicked back white hair. His eyes are a pleasant green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and to clean up the streets

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Guardian, Nature. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Wiggens Welber, Male Gnome Warrior 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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