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NPC Generator

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Advanced [show]


Dustin Atterton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a blue costume with the symbols of the sun god on his torso. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Immigrant, Poor, Adventurer. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Atterton, Male Human Wizard 11
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 3000 gp. Azurite (9 gp). Deep blue spinel (900 gp). Moss agate (9 gp). Hematite (9 gp). Deep blue spinel (900 gp). Malachite (9 gp).


Social Check DCs


Frederick Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a halberd on his belt. He is muscular with a powerful set of arms. His red hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful slaver made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Mentor, Nature. Occupation: Server

Voice: Low range voice

Attributes [hide]

Frederick Wakefield, Male Human Commoner 2
Medium (6'2") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 9 (-1)10 (+0)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Grumbar Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'7". He wears red trousers with brown and black striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a scythe. His hair is long and brown with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: He feels threatened by others; and to be a gardener again

Ideals: Justice. Flaws: Impulsive, Fearful. Bonds: Poor, Job. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Grumbar Fidget, Male Half-Orc Cleric 6
Medium (5'7") Half-Orc, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. Coral (90 gp). Chalcedony (20 gp). Bloodstone (20 gp).


Social Check DCs


Gerbo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. He keeps his long chestnut hair kept up in a rat tail. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Gerbo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the south. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To pay off his debts; and he desires power and/or immortality

Ideals: Philantrophist. Bonds: Military, Poor, Adventurer, Debt. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Gerbo Pingun, Male Gnome Cleric 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 17 (+3)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs

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