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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Guy Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears a simple red robe with brown stripes complete with hood. His hair is red and very short. He wears crescent spectacles with a black brim.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Bowyer business at a young age. After coming to the age of reason, Guy took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic, Gifted. Bonds: Job, Adventurer, Rich. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Romeo, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Banded mail. 1 Masterwork Heavy wooden shield.


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Sensitive, Fearful. Bonds: Adventurer. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Crampernap Tarkelby, Male Gnome Aristocrat 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 14 (+2)17 (+3)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 cp. Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (70 gp). A roughly beaten golden orb (70 gp).


Social Check DCs


Salasar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He is physically well-built. He wears his green crest down. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He struck the Dyer job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Greedy. Bonds: Criminal record, Mentor, Job, Adventurer. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Salasar Xephyrbahnor, Male Dragonborn Aristocrat 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)13 (+1) 19 (+4)15 (+2)
Skills Intimidation +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1300 gp. Black velvet mask with numerous citrines (130 gp).


Social Check DCs


Raymond Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. His silver hair is cut short. His eyes are hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Sabotage a competitor; and he is greedy

Bonds: Rich, Job, Adventurer, Mentor, Slave. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Hastings, Male Human Bard 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 50 gp.


Social Check DCs

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