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NPC Generator

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Advanced [show]


Hamil Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a grey vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His hair is long and brown with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. Hamil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Shipwright; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Has a crush, Nature. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Hamil Brushgather, Male Halfling Cleric 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Blue quartz (10 gp). 1 Banded mail.


Social Check DCs


Lone Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of his god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His beige fur is lengthy and is close to two feet long. He has a dull look in his copper eyes.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: The child of eastern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To prove his worth to the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Professionalism. Flaws: Impulsive. Bonds: Immigrant, Criminal record. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Lone Running, Male Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 20000 cp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with Stetson hat. He is muscular with a powerful set of arms. He sports a flattop fur cut. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born into a rich family. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Insane, Shy. Bonds: Family, Rich. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Three In the Wind, Male Tabaxi Commoner 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Ûshgol Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is long and brown with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent mother; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Entrepeneur. Bonds: Enemies, Nature, Criminal record, Family. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Ûshgol Dalton, Male Half-Orc Cleric 3
Medium (6'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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