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NPC Generator

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Advanced [show]


Aelar Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He wears a Stetson hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He uses divination through singing.

History: Born in the west his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Laborer soon after.

Motivation: Expand his business.

Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Poor. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Aelar Xistsrith, Male Half-Elf Commoner 15
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 71 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Insight +7, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 8000 gp. Zircon (70 gp). Banded agate (6 gp). Alexandrite (1200 gp). Deep green spinel (40 gp). 1 Medium magic item.


Social Check DCs


Lance Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black Stetson hat and black clothes. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Lance will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. Some 6 years later his spouse died after the birth of his son. Heartbroken, Lance never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Slave, In love, Family. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Lance Blythe, Male Human Wizard 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 16 (+3)17 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. Red garnet (60 gp). 4 Smokesticks.


Social Check DCs


Barendd Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large white mantle and cape that has been intricately interwoven into his green robe. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Justice. Flaws: PTSD. Bonds: Immigrant, Adventurer, Enemies. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Barendd Trueanvil, Male Dwarf Druid 5
Medium (4'3") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 11 (+0)8 (-1)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Celestial, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 5000 sp. Red spinel (60 gp). Rhodochrosite (16 gp). Smoky quartz (70 gp).


Social Check DCs


Karg Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many yellow ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his black hair in a flapper bob. He has hazel eyes and a blue hat with a yellow feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and he feels kind of lost in life

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Family, Rich. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Karg Peyton, Male Half-Orc Barbarian 5
Medium (6'2") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Aquan, Halfling, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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