Barendd Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. With a patchy golden beard and wild golden hair. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the north. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Barendd was born the youngest of three triplets. Barendd abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends
Ideals: Pacifist, Impeccable. Bonds: Family, Adventurer, Job. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1400 sp.
Reirak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with Stetson hat. He has wavy blonde hair. He has a dull look in his amber eyes.
Personality: This man loves painting and to teach people painting more than just about anything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal painting training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Actor
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Sapphire pendant on gold chain (1000 gp). Large well-done wool tapestry (100 gp).
Broce Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He is physically well-built. He wears his golden hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Broce grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To pay off his debts; and gnomish compassion
Flaws: Disease, Hedonist, Racist. Bonds: Attractive, Adventurer, Debt. Occupation: Bellfounder
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 45 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Halfling, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: Moss agate (8 gp).
Adran Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. His hair, while still mostly brown, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.
History: The child of northern immigrants he idolized his father. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a server and was forced into it by his family
Ideals: Fighting, Philantrophist, Gifted. Bonds: Immigrant, Adventurer, Family. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 1 Breastplate.
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