Rimmon Luck, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair is short and silver. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Sold as a small child to a slaver, Rimmon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Religious, Mentor. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 100 gp.
Blorg Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large yellow mantle and cape that has been intricately interwoven into his grey robe. His hair is short and chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves painting and to teach people painting more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the south was not economically sound they moved to his current location. He has never given up on his painting dream.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Ideals: Artistic. Flaws: Insomniac, Fearful. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Freshwater pearl (14 gp). Black star sapphire (800 gp). Iolite (50 gp). 1 Minor magic item.
Diggory Blackwood, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Shepherd does, and he perpetually has his sword ready. His hair is white and curly. He has gleaming, smiling amber eyes.
Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered
History: Diggory was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Shepherd job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Job, Attractive. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 1000 cp.
Raymond Acton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Persistence, Fighting. Bonds: Rich, Adventurer, Mentor. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!


