Maagog Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His bronze crest is kept up in a ponytail inside a broad hat. His red eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Slave Trader business at a young age. A gifted student he started as a Marshal, but he got bored and became a Slave Trader. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new slave trader responsibilities is difficult
Ideals: Optimist. Flaws: Greedy. Bonds: Guardian, Job, Family. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp. 1 Everburning torch.
Fonkin Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears black painted combat armor at almost all times. His clothes are grease stained in places. He wears his red hair down. His fierce green eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.
History: Born to a Navigator, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's attracted to the PC; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Knight
Voice: Middle-eastern accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Kyle Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Kyle was born the youngest of three triplets. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.
Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Family, Rich. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Gnome
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Stannor Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears baggy grey pantaloons and a tan scarf. His chestnut hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful wizard made him what he is. A few years later when the west was not economically sound they moved to his current location. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic, Logical. Bonds: Job, Mentor, Immigrant. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!