Tricking Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern man is renowned for his bright red suits and hats. His deerstalker hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Tricking will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of eastern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle; and wants to work out more often
Ideals: Athletic, Extrovert, Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
Possessions: 5000 sp.
Thoradin Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His tied-back hair is silver. His otherwise smooth face is marked with small tiny scars.
Personality: Thoradin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Seamstress, who enjoyed hunting, Thoradin was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 19 (+4) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Nim Amakiir, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Nim grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 2 years.
Motivation: To reunite with his old friends.
Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Sardonyx (30 gp).
Boddynock Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Detective, but he got bored and became a Slave Trader. He left for the east, certain he would find work there.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and expand his business
Flaws: Shy. Bonds: Immigrant, Job, Poor, Family. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
Possessions: 1600 gp. Aquamarine (800 gp). Deep blue spinel (800 gp). Hematite (12 gp). Jade (140 gp). Tiger eye turquoise (12 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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