Roge Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with white colored cloaks and clothing, he is not a threatening figure. His silver hair is long and unkept. His brown eyes dart from person to person.
Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with painting.
History: He was raised in a white middle class family as the only child. Through the years after Roge was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Roge's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Insane, Mundane, Antagonistic. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1400 sp.
Pandjed Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man dresses like a well dressed Bricklayer does. His crest is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Pandjed hails from a village terrorized by drow. A gifted student he started as a Dilettante, but he got bored and became a Bricklayer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Bonds: Job, Poor, Adventurer, Family, Enemies. Occupation: Bricklayer
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 16)
Armor Class 13
Hit Points 129 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 700 pp. Sard (30 gp). Deep green spinel (150 gp). Lapis lazuli (8 gp). Hematite (8 gp). Tiger eye turquoise (8 gp). Aquamarine (600 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Silver pearl (150 gp). Violet garnet (600 gp). Amber (150 gp). Amber (150 gp). Alexandrite (600 gp). Black pearl (600 gp). Aquamarine (600 gp). Jade (150 gp). Silver pearl (150 gp). Banded agate (8 gp). Onyx (30 gp).
Cairn Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a brown coat with pastel slacks. He carries with him a set of monstrous two handed axes on his belt, each one with a topaz on the hilt. His long brown hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Cairn took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting, Logical, Gifted. Flaws: Addict. Bonds: Rich. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Deep blue spinel (1000 gp). Sardonyx (50 gp). Aquamarine (1000 gp). 1 Minor magic item.
Azzakh Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, red cloak. His crest is short and copper. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.
History: He comes from a rich southern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Azzakh managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Rich, Criminal record. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
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