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NPC Generator

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Advanced [show]


Andram Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a white vest and prefers violet and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. He keeps his white hair in a flapper bob. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south his family was never financially stable. Cursed with unlife at a very young age, Andram has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Andram Dodge, Male Tiefling Wizard 5
Medium (6'5") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 4000 sp.


Social Check DCs


Hunter Sydney, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His hair is short and brown. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.

History: He was born several months after his mother was called into army service. There was a wharf not far from home where he often wandered off to fish. During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end

Flaws: Shy, Selfish. Bonds: Attractive, Military, Nature. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Hunter Sydney, Male Human Ranger 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Banded mail.


Social Check DCs


Dworic Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" eastern man, he is wearing a long, white, dusty cloak. He has a long white beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: He was born into a rich family. When Dworic reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Dwarven people; and he has passion for adventuring and risk

Flaws: Hedonist, Racist. Bonds: Military, Rich, Adventurer. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dworic Trollbleeder, Male Dwarf Commoner 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 30 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 12 (+1)9 (-1)
Skills History +6, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 400 pp. Jasper (40 gp). Violet garnet (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Názkûga Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. He has chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Názkûga grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Enemies, Adventurer. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Názkûga Redfield, Male Half-Orc Barbarian 9
Medium (5'2") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 46 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)8 (-1) 18 (+4)9 (-1)
Skills Athletics +7, Performance +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +2

Possessions: A miniature golden chest with tiny emeralds lining the top (30 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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