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NPC Generator

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Advanced [show]


Brug Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his grey robe. He carries with him a set of nunchakus on his belt, each one with a aquamarine on the hilt. His chestnut hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He's since become an addict/alcoholic.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Gifted. Flaws: Antagonistic, Addict. Bonds: Criminal record. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Brug Atterton, Male Half-Orc Druid 7
Medium (6'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Namfoodle Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. His long silver hair reaches down to his waist. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.

History: Namfoodle was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer, Job. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Namfoodle Ningel, Male Gnome Warlock 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2400 sp.


Social Check DCs


Oskar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. He has done his best to style his red hair to look like a famous performer. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. His psionic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Oskar Bloodkith, Male Dwarf Rogue 4
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 39000 sp.


Social Check DCs


Baern Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His hair, while still mostly golden, has prominent grey streaks. His eyes are violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Opinionated, Optimist. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Baern Burrowfound, Male Dwarf Cleric 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 90 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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