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NPC Generator

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Advanced [show]


Curran Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 4 years old his parents immigrated from the north. Curran was born on a far northern forest where he grew up under the tutelage of his mother, an expert Farmer. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Joker, Professionalism. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Curran Wildheart, Male Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 51 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is red and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the east. He is obsessed with his god.

History: Gifted from a young age, Drifting studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted martial powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Pacifist, Gifted. Bonds: Poor, Religious, Military. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Drifting Of Clay, Male Tabaxi Bard 6
Medium (6'4") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 18 (+4)18 (+4)
Skills Arcana +5, Medicine +7
Senses Passive Perception 14
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. Rhodochrosite (5 gp). Chrysoprase (50 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear grey clothing when he does not wear armor. He sports a long red beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Erevan reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Erevan and his spouse have recently divorced.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Opinionated, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Erevan Xistsrith, Male Elf Sorcerer 2
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 gp.


Social Check DCs


Mûzglob Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Mûzglob speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Mûzglob was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Seamstress.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Bonds: Immigrant, Adventurer, Job. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Mûzglob Melancon, Male Half-Orc Aristocrat 11
Medium (5'4") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 2200 gp. Eye agate (5 gp). Freshwater pearl (5 gp). Emerald (1100 gp). Chrysoberyl (100 gp). Deep green spinel (100 gp). Azurite (5 gp). 1 Minor magic item.


Social Check DCs

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