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NPC Generator

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Advanced [show]


Simon Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.

Personality: Aggressive, abrasive, and angry, Simon embodies much of what other species detest in the Half-Elves. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Simon Ariessus, Male Half-Elf Adept 12
Medium (5'6") Half-Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 48 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)19 (+4) 13 (+1)18 (+4)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial, Infernal, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). An abacus with copper, silver and gold markers (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his copper crest. His eyes are gold and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Spy business at a young age. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 2 years.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Job, Attractive. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Zedaar Mohradyllion, Male Dragonborn Cleric 7
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Just what you see.


Social Check DCs


Marbas Fear, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He keeps his long chestnut hair kept up in a rat tail. This black eyed southerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Bonds: Attractive, Rich, Job, Religious. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Marbas Fear, Male Tiefling Commoner 8
Medium (6'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Chalcedony (50 gp). Smoky quartz (50 gp). Azurite (8 gp). Lapis lazuli (8 gp). Hematite (8 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Munggen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a blue suit. He has silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: Oppleby lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oppleby took refuge in the ruined castle and found the beat up axe and armor he uses now. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother

Ideals: Artistic. Bonds: Immigrant, Job, Family, Nature. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Oppleby Munggen, Male Gnome Aristocrat 7
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 10
Hit Points 68 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1100 gp. Black star sapphire (900 gp). Jade (70 gp). Golden yellow topaz (300 gp).


Social Check DCs

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