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NPC Generator

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Advanced [show]


Ulfgar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports green clothing, slightly heavier than average wear. With a patchy chestnut beard and wild chestnut hair. His eyes are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ulfgar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Addict. Bonds: Rich, Enemies, Family. Occupation: Painter

Voice: French accent

Attributes [hide]

Ulfgar Fallack, Male Dwarf Fighter 9
Medium (4'1") Dwarf, Neutral Good (CR 9)
Armor Class 9
Hit Points 48 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills Arcana +6, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Goblin, Terran
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: Rock crystal (50 gp). Black pearl (1200 gp). Smoky quartz (50 gp). Alexandrite (1200 gp). Rich purple corundum (1500 gp).


Social Check DCs


Bruz Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.

History: He got into the Detective business at a young age. He was taken as a slave by a traveling circus and forced to perform He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to be a baker again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Bruz Byron, Male Half-Orc Fighter 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 80 gp.


Social Check DCs


Bathin Power, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'7". He wears a tan shirt with thin white vertical stripes and brown pants, and his gloved hand is found clutching a shortspear. He has dyed his greying blue hair a little too much giving a sharp blue color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.

History: Bathin was born the youngest of three triplets. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Ideals: Logical. Flaws: Fearful. Bonds: Job, Family. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Bathin Power, Male Tiefling Wizard 4
Medium (6'7") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 100 gp. Deep green spinel (110 gp). Pink pearl (110 gp). Rock crystal (70 gp). Alexandrite (700 gp).


Social Check DCs


Alston Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a grey suit, pastel shirt, and violet tie. He wears his white hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Alston hails from a village terrorized by drow. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Insane. Bonds: Attractive, Religious, Enemies, Criminal record. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Alston Ningel, Male Gnome Cleric 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)15 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs

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