Sindri Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His long chestnut hair reaches down to his waist. His eyes are gray.
Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east his family was never financially stable. Sindri was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Bricklayer. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge
Flaws: Ugly. Bonds: Enemies, Poor, Immigrant. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Auran, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1600 gp. A roughly beaten golden orb (80 gp). Gold dragon comb with red garnet eye (700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Solid gold idol (800 gp). Embroidered and bejeweled glove (4000 gp).
Muggrish Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His Stetson hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Vanuath Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and golden with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes are brown.
Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.
History: He was born several months after his mother was called into army service. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military, Job. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Hourglass.
Oppleby Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair has been sun bleached extensively. He has a tattooed face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Passionate. Bonds: Attractive, Poor, Criminal record, Mentor. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Elven, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 6000 sp. Alexandrite (1000 gp). Chrysoprase (40 gp). Fire opal (400 gp). Malachite (14 gp). Rock crystal (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
