Ohr Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His hair is red and very short. His eyes are blue and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 15 years.
Motivation: Expand his business; and regain custody of his daughter
Bonds: Job, Military, Rich, Family. Occupation: Servant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
Possessions: 2000 cp.
Justin Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He keeps his silver hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the south. Justin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Pacifist. Flaws: Insane, Hedonist. Bonds: Military, Immigrant, Enemies. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Peren Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a broad hat to cover his moderate length blonde hair. His eyes are violet and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Peren grew up listening to his father's many stories. Through the years after Peren was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Peren's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Entrepeneur, Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 15)
Armor Class 10
Hit Points 69 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 3000 gp. Citrine (70 gp). Fire opal (1600 gp). 1 Medium magic item.
Einkil Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To prove his worth to the world; and he has passion for adventuring and risk
Ideals: Persistence, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 51 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 3 Thunderstones.
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