Delebean Turen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Detective does, and carries axes. He wears a feathered hat to hide his balding. His eyes are hazel.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He now owns his own business.
Motivation: Expand his business; and he is greedy
Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Job, Rich. Occupation: Detective
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 12)
Armor Class 14
Hit Points 99 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 19 (+4) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Aquan, Ignan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 |
Possessions: 300 pp.
Barfa Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy white hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the east to a Mortician, Barfa learned a great deal about his mother's area of expertise. A gifted student he started as a Miller, but he got bored and became a Mortician. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Optimist. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 17)
Armor Class 10
Hit Points 81 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Gnome, Aquan
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +7
Possessions: 6000 gp. Alexandrite (500 gp). Banded agate (7 gp). Black pearl (500 gp). Fiery yellow corundum (1400 gp). Amethyst (110 gp). Golden yellow topaz (500 gp). Moss agate (7 gp). Black pearl (500 gp). Blue sapphire (1400 gp). Red spinel (110 gp). Rhodochrosite (7 gp). White opal (1400 gp). Fiery yellow corundum (1400 gp). Peridot (60 gp). White opal (1400 gp). Lapis lazuli (7 gp). Eye agate (7 gp). Amethyst (110 gp). Alexandrite (500 gp). Smoky quartz (60 gp). Sard (60 gp). Onyx (60 gp). Red spinel (110 gp). Black pearl (500 gp). Red garnet (110 gp). Moonstone (60 gp). Amethyst (110 gp). Hematite (7 gp). 1 Medium magic item. 1 Medium magic item.
Oren Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright blonde hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was always a brilliant, if unscrupulous mind. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and marry his sister to traveling adventurers
Ideals: Joker, Logical. Flaws: Insane, PTSD. Bonds: Family. Occupation: Stylist
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp. Coral (80 gp). 1 Half-Plate.
Altho Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He wears his hair in dreadlocks. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Joker, Fighting. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Amethyst (110 gp). Obsidian (9 gp). Tourmaline (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!


