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NPC Generator

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Advanced [show]


Elaim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Bookbinder, who enjoyed hunting, Elaim was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Entrepeneur. Bonds: Rich, Attractive, Nature. Occupation: Miner

Voice: German accent

Attributes [hide]

Elaim Fireforge, Male Dwarf Expert 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Dreali Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His hair is auburn and curly. His ears are large.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dreali is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Slave Trader, Dreali learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Slave Trader job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Enemies, Job, Family. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Dreali Koehlanna, Male Half-Elf Commoner 6
Medium (5'9") Half-Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Investigation +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10000 cp. Iolite (40 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp). Alexandrite (1100 gp).


Social Check DCs


Zepar Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His black hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to protect his home

Ideals: Opinionated, Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive, Guardian. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Zepar Idea, Male Tiefling Barbarian 11
Medium (5'7") Tiefling, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 77 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +4, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 2300 gp. 1 Minor magic item.


Social Check DCs


Ekemon Joy, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue costume with the symbols of luck on his torso. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His black eyes are passionate and lively.

Personality: Ekemon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his mother.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ekemon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the west; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Athletic, Extrovert, Entrepeneur, Gifted. Bonds: Adventurer. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Ekemon Joy, Male Tiefling Expert 2
Medium (5'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1900 sp. Jade (50 gp).


Social Check DCs

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