Elegant Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, black cloak. His broad hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: From birth he was tutored by a cruel and relentless mentor. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To end his boredom.
Flaws: Ugly, Disease, Mundane. Bonds: Poor, Enemies, Mentor. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 53 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 3000 sp. Black pearl (700 gp). Black star sapphire (1200 gp). Blue quartz (13 gp). Moss agate (13 gp). 1 Minor magic item.
Naeris Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a white deerstalker hat and white clothes. His deerstalker hat is riddled with cuts and holes. His eyes are gray.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Passionate, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Mentor, Criminal record. Occupation: Bellfounder
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Hematite (7 gp). Aquamarine (900 gp).
Nalral Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is white and curly. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Nalral is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his absent father; and he feels kind of lost in life
Flaws: Depressed, Fearful. Bonds: Poor, Adventurer, Family. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 50 gp.
Golm Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He has a long auburn beard with little hanging trinkets. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Mayor job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor
Ideals: Artistic, Fighting. Bonds: Rich, Job, Religious. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp. Jasper (60 gp). Rhodochrosite (11 gp). Sard (60 gp). Red spinel (160 gp).
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