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NPC Generator

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Advanced [show]


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. He has a slight overbite and is overall scrawny. His gray fur is lengthy. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: Spring was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Spring grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Spring. He has recently gotten a pet goose that steals things from people.

Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a sage and was forced into it by his family

Ideals: Professionalism, Impeccable. Bonds: Family, Job, Criminal record. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Spring Paws, Male Tabaxi Monk 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Taklinn Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. With a patchy blonde beard and wild blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Insane, Antagonistic, Fearful. Bonds: Rich. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Taklinn Eversharp, Male Dwarf Ranger 11
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 107 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 8 (-1)7 (-2)
Skills History +5, Insight +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 30000 sp.


Social Check DCs


Aura Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His lavender fur is drawn into a tight pony tail with a cross scrunchie. His thin eyebrows rest above his beady amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Aura Of Ale, Male Tabaxi Adept 12
Medium (6'2") Tabaxi, Chaotic Good (CR 12)
Armor Class 14
Hit Points 67 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)17 (+3) 18 (+4)19 (+4)
Skills History +7, Perception +8
Senses Passive Perception 18
Languages Common, Druidic, Goblin, Orc
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333200

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His head has been shaved. His eyes are hazel and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.

History: Born in the north to a Baker, Zaffrab learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Baker. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Zaffrab Humplebumple, Male Gnome Expert 12
Small (3'8") Gnome, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 87 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)8 (-1) 20 (+5)14 (+2)
Skills Deception +6, Survival +9
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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