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NPC Generator

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Ability Scores
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Advanced [show]


Alex Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His hair is short and brown. His eyes, though not visible through his cowl, are gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy, self-centered, vain, and jealous.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Flaws: Selfish, Antagonistic, Greedy. Bonds: Rich, Attractive, Nature. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Coleman, Male Half-Elf Rogue 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3

Possessions: 130 gp. 2 Tanglefoot bags.


Social Check DCs


Cairn Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. He has wavy dark red hair. His eyes are silver and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Religious, Military, Criminal record. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Cairn Anguish, Male Tiefling Ranger 8
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1400 gp. Gold and topaz bottle stopper cork (1600 gp). Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs


Balam Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and yellow handkerchief worn on his right side. He keeps his chestnut hair in a pixie cut. His silver eyes have a joyful gleam in them most of the time.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Shy. Bonds: Adventurer, Military, Debt. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Balam Fluke, Male Tiefling Monk 7
Medium (5'7") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 16 (+3)18 (+4)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Lance Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He is bristling with hidden weapons, mostly pickaxes and flails. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the north. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Addict. Bonds: Criminal record, Immigrant, Military. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Lance Birkenhead, Male Human Expert 11
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 21000 sp. Aquamarine (200 gp). Chrysoprase (20 gp). Lapis lazuli (6 gp). Banded agate (6 gp).


Social Check DCs

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