Silvo Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. His black hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Silvo took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Revenge; and he is greedy
Flaws: Ugly, Shy, Fearful. Bonds: Poor, Nature. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 85 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 180 pp.
Dadalan Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a sickle. His blue crest is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Pacifist. Flaws: Mundane, Addict. Bonds: Rich, Attractive, Family. Occupation: Merchant
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 13)
Armor Class 13
Hit Points 103 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d4+5, Ranged +7 / 4d4+3, Grapple +5
Possessions: 100 pp. Chrysoprase (40 gp). White pearl (40 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). 1 Medium magic item.
Silent Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears black trousers with blue and brown striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He sports a flattop fur cut. His amber eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.
History: Silent was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Family. Occupation: Jeweler
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Dwarven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Deep blue spinel (1000 gp).
Drogo Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a tan feathered hat and tan clothes. He has a hunchback. His black hair is singed and shortened. His eyes are amber and he is always smoking a pipe.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Ugly, Hedonist, Insane. Bonds: Immigrant. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!