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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anselm Dudley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear tan tank tops with grey pants. His auburn hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is skeptical of what others tell him and is slow to trust.

History: Born in the west to a Junk Dealer, Anselm learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Anselm Dudley, Male Human Wizard 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 gp.


Social Check DCs


Howard Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His chestnut hair is slicked back into a classic pompadour. His eyes are green and beady.

Personality: He dislikes all the random violence that takes place in the east. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. He was an apprentice working in his father's forge. He became a Spice Merchant soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Pacifist, Logical. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Howard Quickstep, Male Halfling Commoner 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)8 (-1) 17 (+3)18 (+4)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp.


Social Check DCs


Mamnen Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is matted, messy, and big. He has black eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Rich, Job. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Mamnen Aid, Male Tiefling Commoner 8
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 9 (-1)10 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Naeris Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His hair is white and curly. His eyes are likewise brown. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Elves.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insomniac, Racist, Antagonistic. Bonds: Attractive, Criminal record, Family. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Naeris Teinithra, Male Elf Bard 9
Medium (5'4") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1600 gp. Tiger eye turquoise (14 gp). Coral (100 gp). Jet (100 gp).


Social Check DCs

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