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NPC Generator

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Advanced [show]


Frederick Dryden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: Frederick was born the youngest of three triplets. While studying, he fell in love. They married and had a son. Some 8 years later his spouse died after the birth of his son. Heartbroken, Frederick never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Philantrophist, Optimist. Flaws: Cynical. Bonds: Family, In love. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Frederick Dryden, Male Human Monk 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Hematite (11 gp). 1 Chain shirt.


Social Check DCs


Adam Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear grey clothing when he does not wear armor. His white hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Athletic, Joker. Flaws: PTSD. Bonds: Family, Adventurer, Religious. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Adam Brandon, Male Human Paladin 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Garl Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He is physically well-built. He wears a feathered hat to cover his moderate length white hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His druidic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Garl Blakely, Male Half-Orc Druid 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1000 gp.


Social Check DCs


Veit Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His hair is always cut to a buzz. His brown eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Fighting. Flaws: Shy, Antagonistic. Bonds: Debt. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Veit Brawnanvil, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)9 (-1) 8 (-1)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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