Kassoon
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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Hadarai Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. He is physically well-built. He has no hair. His violet eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing music.

History: The child of a Bookbinder, who enjoyed hunting, Hadarai was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Nature, Family. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Hadarai Aloro, Male Elf Monk 3
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: This western man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His long brown hair is drawn into a two foot long braid. His gray eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: Bertram was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has drifted from career to career and currently works as a Shepherd.

Motivation: Further expansion of business; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Bertram Marley, Male Human Barbarian 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Frug Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. He has silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Frug embodies much of what other species detest in the Gnomes. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. After a long history of fighting, Frug and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Frug Umbodoben, Male Gnome Expert 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 17 (+3)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


John Ansley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his chestnut hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 3 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Expand his business; and to be a brewer again

Ideals: Optimist. Bonds: Rich, Job, In love, Mentor, Attractive. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

John Ansley, Male Human Cleric 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)18 (+4) 11 (+0)15 (+2)
Skills Nature +6, Performance +4
Senses Passive Perception 10
Languages Common, Ignan, Giant, Aquan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs

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