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NPC Generator

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Advanced [show]


Hugh Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear tan clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Religious, Enemies. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Hugh Wilborn, Male Half-Elf Aristocrat 3
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gunter Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Athletic. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Gunter Dukakis, Male Half-Elf Ranger 8
Medium (4'11") Half-Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Gold dragon comb with red garnet eye (1700 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp).


Social Check DCs


Beloril Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to hide his balding. He has gleaming, smiling brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. He was an apprentice working in his father's forge. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Rich, Job. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Beloril Trueanvil, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 7000 cp. Red-brown spinel (50 gp). Onyx (70 gp). Red spinel (50 gp). 4 Tanglefoot bags.


Social Check DCs


Patrick Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. With bright chestnut hair and a scraggly beard. This amber eyed northerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Patrick Blankley, Male Human Warlock 11
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 100 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills History +5, Performance +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 2100 gp. Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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