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NPC Generator

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Advanced [show]


Watson Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are amber.

Personality: Watson is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the west. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Job, Adventurer, Has a crush. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Watson Warmwater, Male Halfling Warrior 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Silver holy symbol.


Social Check DCs


Stannor Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a tan and brown robe with the hood down. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Stannor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Stannor Elderberry, Male Halfling Commoner 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Magnifying glass.


Social Check DCs


Hugh Windsor, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His tied-back hair is red. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Flaws: Shy. Bonds: Immigrant, Attractive, Slave, Poor. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Hugh Windsor, Male Human Druid 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp.


Social Check DCs


Dreali Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars, and sports empty pouches on his belt. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling gray eyes.

Personality: He has always had a great fascination with Half-Elven culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Nature, Has a crush. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Dreali Zheng, Male Half-Elf Monk 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 13 (+1)18 (+4)
Skills Persuasion +7, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Lapis lazuli (12 gp). Golden yellow topaz (800 gp). Fiery yellow corundum (1300 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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