Drogo Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He dresses in green turtlenecks beneath a violet coat with black slacks, and his gloved hand is found clutching a axe. His blonde hair is long and unkept. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Drogo was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Orryn Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light blue in addition to tight pants. He has moderate length blonde hair. He has gleaming, smiling blue eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He uses divination through singing.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Artistic, Gifted. Bonds: Immigrant, Religious, Rich, Has a crush. Occupation: Apothecary
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp. Tiger eye turquoise (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Harvest Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tan tunic with pastel highlights, and long blue pants that bunch up around his shoes. He sports a flattop fur cut. His green eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Harvest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to work out more often; and to reunite with his absent mother
Ideals: Impeccable, Athletic. Bonds: Family, Poor, Criminal record. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 5000 cp. Silver pearl (60 gp). Carnelian (30 gp). 1 Minor magic item.
Fragrant Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is short and red. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.
History: He was born the only child of a wealthy merchant. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur, Passionate, Gifted. Bonds: Attractive. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Star ruby (900 gp).
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