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NPC Generator

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Advanced [show]


Bundrigo Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple brown robe with blue stripes complete with hood. He is bristling with hidden weapons, mostly hand crossbows and crossbows. He wears his silver hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Criminal record, Military. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Bundrigo Stoutman, Male Halfling Commoner 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 18 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Insight +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Purson Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His hair is short and purple. He has gleaming, smiling white eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a goblins raid, leaving Purson alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Purson was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Religious, Enemies. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Purson Rescue, Male Tiefling Barbarian 8
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his axe. He has a hunchback. He has a very tight haircut. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his father.

History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Mentor. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Erky Humplebumple, Male Gnome Warrior 6
Small (3'6") Gnome, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 18 (+4)10 (+0)
Skills Perception +7, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Great Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His right leg appears badly burned and disfigured. His brown fur is matted, messy, and big. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Great and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Great Treat, Male Tabaxi Ranger 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)13 (+1) 9 (-1)18 (+4)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs

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