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Dazzazn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears skinny pants and wears a white and brown robe with the hood down. His left leg appears badly burned and disfigured. His crest is scarlet and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dazzazn took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Dazzazn Argenthrixus, Male Dragonborn Rogue 11
Medium (6'6") Dragonborn, Lawful Evil (CR 11)
Armor Class 10
Hit Points 85 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)18 (+4) 14 (+2)15 (+2)
Skills Animal Handling +6, Arcana +8
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Gnoll, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 3100 gp. Tourmaline (50 gp). Black opal (1100 gp). Citrine (80 gp). Fire opal (1100 gp). Red spinel (50 gp). Malachite (7 gp).


Social Check DCs


Berrian Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears tan trousers with grey and brown striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His silver hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Berrian is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: Born in the west to a Detective, Berrian learned a great deal about his father's area of expertise. Through the years after Berrian was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Berrian's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Extrovert, Professionalism. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Berrian Wasanthi, Male Elf Rogue 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Pûg Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His black hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the west. Pûg was born on a far western plains where he grew up under the tutelage of his father, an expert Junk Dealer. He left for the west, certain he would find work there.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Has a crush, In love, Immigrant. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Pûg Skelton, Male Half-Orc Bard 9
Medium (6'9") Half-Orc, Lawful Good (CR 9)
Armor Class 13
Hit Points 65 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 16 (+3)10 (+0) 15 (+2)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1900 gp. Silver ewer (70 gp). Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (130 gp).


Social Check DCs


Bertram Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his glaive. He carries with him a set of glaives, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is unkempt and raggedy. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he's attracted to the pc

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Bertram Quinton, Male Human Adept 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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