Efferil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He has a slight overbite and is overall scrawny. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny topaz earrings on each ear.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Miller business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.
Motivation: He's looking for his big break; and regain custody of his son
Ideals: Philantrophist. Bonds: Rich, Attractive, Job, Family, Adventurer. Occupation: Miller
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 7)
Armor Class 14
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 400 gp. Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Umpen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a simple pastel robe with tan stripes complete with hood. His skin is also unnaturally pale. His red hair is long and unkept. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Sage, who enjoyed hunting, Umpen was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 130 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 3000 gp. Carnelian (50 gp). Iolite (50 gp). Smoky quartz (50 gp). Alexandrite (800 gp). Rose (50 gp). Blue quartz (13 gp). Silver pearl (70 gp). Malachite (13 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is tall, broad shouldered and powerfully built. His brown hair, when down, is lengthy. He has hazel eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Depressed, Antagonistic. Bonds: Military, Poor. Occupation: Soapmaker
Voice: American accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 170 gp. 2 Alchemist’s fire.
Oren Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white coat over a green low-cut shirt, and a Stetson hat upon his head. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears a Stetson hat to cover his moderate length silver hair. He has gleaming, smiling green eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Knight, who enjoyed hunting, Oren was taken on many hunting expeditions. Oren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Adventurer for hire.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Bonds: Rich, Job, Nature, Adventurer. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 142 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +5
Possessions: 3000 gp. Silver pearl (60 gp). Rhodochrosite (11 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Jasper (30 gp). Blue quartz (11 gp). Tourmaline (60 gp). Chrysoprase (30 gp). Star rose quartz (30 gp). Amethyst (60 gp). Obsidian (11 gp). Eye agate (11 gp). Smoky quartz (30 gp). Tiger eye turquoise (11 gp). Smoky quartz (30 gp). Silver pearl (60 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Banded agate (11 gp). Black pearl (1300 gp). Violet garnet (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
