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NPC Generator

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Advanced [show]


Mamnen Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is black and very short. His thin eyebrows rest above his beady black eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: To unite with his brother; and balancing his hectic life and new priest responsibilities is difficult

Flaws: Ugly, Disease. Bonds: Rich, Job, Family. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mamnen Blame, Male Tiefling Rogue 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Blue sapphire (1500 gp). Alexandrite (1100 gp). Sardonyx (30 gp). Bloodstone (30 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Enialis Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Bounty Hunter business at a young age. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: Expand his business; and to be a masseuse again

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Job. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Enialis Amakiir, Male Half-Elf Commoner 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Medicine +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Golden yellow topaz (1200 gp). Violet garnet (1200 gp). White opal (1100 gp).


Social Check DCs


Krimmon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His black hair is long and unkept. He has a dull look in his gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and to unite with his sister

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Krimmon Hilltopple, Male Halfling Barbarian 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 42 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +8, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnome
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 700 gp.


Social Check DCs


Nirgel Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a green poncho over his likewise colored trousers and shirt. His chestnut hair is still thick. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Many dire rats want him driven away; and his relatives are trying to arrange a marriage

Bonds: Family, Military, Rich, Enemies. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Nirgel Anguish, Male Tiefling Ranger 8
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp.


Social Check DCs

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