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NPC Generator

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Advanced [show]


Harvest In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean violet cloak covering his clean studded leather. His long gray fur is drawn into a two foot long braid. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Blacksmith job and began his own company from there.

Motivation: He wants to get laid; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Has a crush, Rich, Job. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Harvest In the Wind, Male Tabaxi Barbarian 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 63 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Insight +6, Investigation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. He keeps his red fur in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Cartwright for hire.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Logical, Persistence. Flaws: Disease, Fearful. Bonds: Job. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sweet Of Ale, Male Tabaxi Cleric 8
Medium (5'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 15 (+2)19 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1600 gp. Smoky quartz (80 gp). Onyx (80 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Senteq Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his silver hair up in a very large beehive style do. His thin eyebrows rest above his beady gray eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family Senteq was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Senteq decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Senteq Oomtrowl, Male Gnome Commoner 8
Small (3'2") Gnome, Neutral Evil (CR 8)
Armor Class 15
Hit Points 29 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 18 (+4)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 14
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered tan stockings. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. His brown fur is drawn into a tight pony tail with a cross scrunchie. His eyes are yellow and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Fragrant grew up listening to his father's many stories. His father was a soldier and died while he was still young. Fragrant was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and he wants nothing more than to rejoin the army

Flaws: Terse, Shy. Bonds: Military, Adventurer, Has a crush. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Fragrant Peak, Male Tabaxi Commoner 6
Medium (5'0") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Deception +4, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Giant, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Hematite (10 gp). Freshwater pearl (10 gp). Sardonyx (20 gp).


Social Check DCs

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